Bellwinder
Wind it. Time it. One cork. A paper fairground stall runs like clockwork, and time in it moves only while you turn the crank. Pick the moment, pick the angle, fire — and watch one cork bounce from target to target.
On the App Store soon
For people who like a puzzle with moving parts
Most bounce puzzles freeze the room and let the bullet do the work. Bellwinder hands you the room's clock instead. Belts slide, rockers swing and pinwheels spin on a short cycle, and every target answers a hit in its own way — so a level is a question of order and timing, not of finding one lucky angle. There are no timers, lives, coins or ads: take as long as you like over a single shot.
What is in the stall
A crank for time
Turn clockwise to run the stall forward, back to rewind. Slow turns give fine steps. After the shot, the same crank scrubs the flight.
Targets with character
Flags fold away, bells kick faster, pinwheels redirect along their red blade, rockers swing wider, lanterns tear, funnels hold the cork for half a turn.
Five booths, sixty stalls
Each booth brings one new piece. Every stall is checked by a solver for a fair, forgiving window — no pixel hunting.
A hint, not an answer
The bulb winds the crank to a moment that works; a second tap shows the angle sector. The shot is still yours.
Seven languages
English, Russian, Turkish, Azerbaijani, Kazakh, Uzbek and Tajik, switched inside the app without a restart.
Offline and accessible
Everything plays without a connection. Step buttons can replace the crank, and calm motion tones animations down.
From the app



Your data, briefly
- No account, no ads, no tracking, no analytics. Progress stays on your iPhone.
- At launch the app sends its version and an anonymous device identifier to check for updates.
- A help message is sent only when you press Send, with only what you put in it.